78d6743 committed PowerMenu's half and never added the file, so the
singleton in qmldir resolved to nothing and the shell would not load on a
tree that had not been hand-linked.
HidController streams to usb-hid-inject and acknowledges every accepted
report, closes both endpoint fds on the busy edge before usb-signaller
tears the functions down, and refuses non-ASCII on the glass instead of
clearing a field whose first report was never written.
The face reports the agent and host results back to the page, and
deploy.sh stages the tracked face assets before the QML switch so a new
control cannot arrive without the page that implements it.
`posture()` called window.live2dMotion, which does not exist — measured
undefined on the device. Nine states advertised to her in the prompt and
wired to nothing. The bundle exposes two levers: #live_talk, a motion slot it
reads every frame, and its own head/body hit test. The nine collapse onto
those rather than pretending: speaking talks, idle rests, and the rest are a
look — head for attention, body for effort.
#live_talk starts at "0". "1" means start a talk motion, so she came up
mouthing words with no voice behind them.
The gaze socket used onConnectedChanged; Quickshell's Socket emits
onConnectionStateChanged, so the subscribe was never sent — a handler for a
signal that does not exist.
Gated on screenLockSecure, the compositor's ack, not on screenLocked. The
request drifts: measured on the phone, `session lock` answered already-locked
while logind reported LockedHint=no and the phone was in use. That is a
shadow copy of state the protocol owns, and a face gated on it would have
been permanently dismissed with nothing on screen to explain why.
No return on unlock. You come back to the clock and summon her if you want
her, rather than finding whatever was left on.
Subscribes to viewtop's gaze feed and dispatches a synthetic pointer move on
the canvas, so live2d.js's own mousemove path drives head angle and eye
direction with its existing damping. Synthetic is the point: she is
deliberately not being given those contacts, and this lets her watch them
anyway.
Screen coordinates in, her window's coordinates out — the origin comes from
the compositor's furniture report rather than assumed, because the layout
decides it and it moves with the zone.
The rig never drew. live2d.js is not only the Cubism runtime — it carries the
reference's character layer, which reads #live_talk every update as its
motion-state slot. Our page omitted the element, so it threw on the first
frame after the model and all four textures had loaded: assets 200, WebGL
live, no error reaching Rust, blank canvas.
--app-id was a no-op. set_prgname ran after GTK had already created the
surface, so the compositor saw souveraine-web and window rules could only
match the title. It has to run before the event loop.
Press and hold her to speak: pw-record at 16k mono s16, release transcribes
through souveraine-stt --file and goes out over Souveraine.send, so the
sidebar logs it. Whisper wraps with newlines and the transcript arrives
through a SplitParser, so it is collapsed here or one utterance becomes four
turns. Double tap dismisses; the clock and quote fade out when she is up and
the clock stops being a target, because a double tap on an invisible object
is not a way back.
The page reports its silhouette and the host installs it as the input region.
Claiming the GL context for preserveDrawingBuffer must happen after the
canvas is sized — before it, the context is born 300x150 and she renders as a
thumbnail in the corner.
Console and errors are forwarded to the host's stdout. Without that a rig
that fails to draw is silent in every direction, which is what cost this
the afternoon.