ZoneTransition owns the card rect, the four overview verbs, the end-target
table and the gesture clock. ZoneOverview and the rail read it; neither
derives a geometry.
Deletes poseActiveZone/clearPose/_posed, zoneCard.scale and
zonePullProgress. The card's ColumnLayout went too — its margin was a second
opinion about where a window sits in its zone; panes are the compositor's
tiling scaled.
The swipe felt wrong because the release committed where the thumb left it.
settleTo() travels to the destination first and commits on arrival, with
quickstep's numbers (350ms cap, min(1/0.7, 1/0.3)). Abandoned half-swipes
settle to last_zone instead of snapping. Dwell gate restored — quickstep
gates the same way and "ever paused" is a latch.
Card box is measured from the surface, not assumed from the screen: the
overview panel respects exclusive zones and its height moves.
Strand repro passes on hardware.
The overview loader was only active once missionControlOpen was already
true, so nothing existed during the pull and ZoneOverview.progress
following the rail was dead mid-drag. The cards appeared at release and
animated on their own clock — two motions, which is the seam TASK-60's
acceptance names.
missionPeek gates presentation only: visibility, mask, which body the
loader builds. Focus, dismissal and every commit path still read
missionControlOpen, so a preview draws and decides nothing. Masked to a
zero-size item while peeking so the in-flight gesture stays the rail's.
Dwell rather than any pull, so a flick to home never flashes the blur,
and it drops above the multitasking detent so the preview never shows a
destination the release would not commit.
The hold machinery remembers whether the keyboard was up when the first
hold was taken, so releasing the last hold restores rather than clobbers
it. Across a lock that restore is wrong: the keyboard was up because of
something being typed before the phone went down, and the first thing
you see on unlocking is a keyboard sitting over whatever you came back
for.
Intent to type does not survive the screen going away. Anything that
still wants the keyboard — a field taking focus again — asks for it, on
the path that already works.
squeekboard hides itself when input-method focus drops, so the password
field was left with no keyboard. A hold re-asserts through that and
releases on dismiss; a manual close drops the hold.
The C splash now plays only Acts I-III and hands off at ~6.8s; a new
BootBloom layershell overlay (modules/souveraine/boot) resumes Acts IV-V
(Souvie + bloom flower) over the live compositor, clock-aligned to the boot
epoch so the animation is continuous across the process swap. It maps as
Hyprland's first surface (top-level in ShellRoot, before Config.ready),
pokes splash-signal on its first frame to release the GPU, and LockScreen
clears bootBloomActive on secure to fade it out and reveal the lock. Bloom
shader is qsb-compiled from BootBloom.frag at deploy time.
Drop services/Audio.qml from the manifest: it was a pactl mirror written
for native PulseAudio and only tracked the default sink/source. The phone
runs PipeWire now, so ii's native Pipewire Audio service (full graph,
WirePlumber-owned volume) takes over.
seat0-active polkit rule so power off/reboot/suspend stop returning
challenge into a session with no polkit agent on the lock surface.
Lock-surface buttons stay gated behind allowPowerFromLock (opt-in) and
requirePasswordToPower. SystemGestureRail progressive gesture + mission
control nav flag.
The drag ghost was anchored (centerIn) — Qt won't move an anchored
drag.target, so no DropArea ever fired and stack creation died silently;
position it on press instead. Drag lifecycle now sets dockDragInProgress
(the DockManifest guard finally has a writer). Restored pulseDockReveal,
lost in a refactor while its osk.pulseDock caller survived.
Rail lifts atop squeekboard by measured layer height (hyprctl -j layers,
namespace osk); swipe down dismisses the keyboard first, then a visible
dock in any state (new dockSuppressed, cleared by swipe up). Overview:
taps in the grid's dead space dismiss it instead of being eaten.
DockConfig grew the real pins/stacks editor (unpin, rename, unstack,
dissolve).
Grows Souveraine's own surfaces on top of the borrowed ii shell and drops
the separate pill shell in favor of one integrated navigation rail.
Session arbiter (functions/Session.qml): probe logind's Can* methods over
busctl instead of guessing from installed binaries -- the answer carries the
polkit tier (yes/challenge/na), so a swapless phone reports hibernate as na
and refuses honestly rather than firing a verb that no-ops. Verbs run through
a Process that logs exit codes and tracks lastAction; refusals log too. The
busctl output is parsed with awk, not a sed regex buried under four escaping
layers -- the sed version returned nothing on the phone and left every
capability stuck at "unknown" (invisible on the laptop, where timing masked
it). Every structured result is JSON-over-string; quickshell maps a var
return to void.
Lock trust: screenLocked (the shell's lock request) is now distinct from
screenLockSecure (WlSessionLock.secure, the compositor's acknowledgement,
mirrored from LockScreen). Cards that disclose personal data gate on secure,
not on a button press. LockContentPolicy centralizes the ambient/personal/
step-up tiers so no card grows its own private rule.
New first-party namespace modules/souveraine/: LockMediaCard, LockSurfaceHost,
SystemGestureRail -- owned surfaces, not ii patches. IdleCoordinator gives one
staged idle vocabulary (dim/lock) gated behind nativeCoordinatorEnabled, off
until the native Wayland idle-notify is verified on the Pixel compositor;
hypridle stays the adapter. WallpaperAssets selects aspect-aware variants for
phone-vs-laptop display shapes.
Pill retired: pill/shell.qml and PillConfig gone, replaced by NavigationConfig
and the gesture rail. Hyprland starts qs -c souveraine directly; no secondary
shell, no qsConfig flip.
Verified on the phone: session.* reports challenge/na correctly, hibernate
and unlock refuse, inhibit round-trips with its reason.
Own config name composed by deploy.sh from our files + pristine-ii dir
borrows; ii tree stays untouched. One SouveraineFamily, two modes gated
on souveraine.phone.
Three guarded IPC surfaces for the agent (via Souveraine's harness, not
a new integration): dock.manifest/pin/unpin/restack, shell.surfaces/state
(layer registry, live-derived), apps.list/get/find/categories (.desktop
scan). Refusals are result shapes, not errors.
Settings app split into per-domain pages (Device/Lock/Dock/Pill/Keyboard).
Config backports (background.widgets, claudeUsage, fileSearch) kill the
laptop TypeErrors.