Action::Overview shells out to `ipc call overview toggle`. The only handler
here was `search`, so that call reached nothing and the three-finger tap
did nothing, without an error anyone would see.
It has been invisible from the device because the shipped sessiond has no
`gesture` verb yet and refuses the op long before the executor runs, so
only the first half of the break was observable.
This makes the existing binding reach the surface it already names. What
the tap should raise is TASK-55 Q1 and is not decided here.
The panel, its mask and the loader all moved to overviewOpen ||
missionControlOpen when mission control landed; the Column holding them
did not. So the second-stage pill swipe raised a panel whose entire
contents were invisible — WindowOverview instantiated, laid out, and never
shown.
Search stays overview-only: mission control takes no keyboard focus on
purpose, so a field there is one you can see and cannot use. Outside-tap
now clears both states, because with no focus grab that tap is mission
control's only way back.
Everything drove off a visible/not-visible flag, so the cards appeared
rather than the overview opening. One shared `progress` now: the strip
slides 24px, each card takes its own share of it staggered by index and
capped at the fifth, and scale runs 0.86 to 1.0 — the reference shell's
numbers, driven from the same clock instead of a timer per card. The cap
is what stops the tenth card starting half a second after the first,
which reads as loading rather than opening.
This is also SHELL-ECOSYSTEM's stated model, taken from Phosh: state
gates visibility, never the reverse.
`missionControlOpen` has been set by the pill's second-stage swipe since
July and consumed by NOTHING — TASK-14 records the Auxo-like card
surface it was meant to raise as never built. WindowOverview is that
surface. The state reaches something now instead of being set and
dropped.
Mission control is the cards alone: no search, and no keyboard focus,
because it is "switch to what is running" and not "find something" — and
taking the keyboard would summon the OSK over a surface with no field.
OverviewWidget draws a grid of workspaces and places windows in them by
Hyprland coordinates — HyprlandData.windowList, monitorData,
Hyprland.monitorFor. Under viewtop none of it resolves, and more to the
point viewtop has no workspaces at all: one space, a tiling layout. The
old overview could not be repaired by repointing it at another data
source, because the thing it draws does not exist. It rendered an empty
frame, which reads as the overview being broken.
WindowOverview lists what does exist. Cards from
ToplevelManager.toplevels — the same list the dock and TaskbarApps
already read, so there is one idea of what is open — each holding a
live ScreencopyView of one window, which only became possible when the
compositor started serving a per-window capture source; until then a
card could have shown nothing but the screen it was covering.
The motion is the reference shell's, read out of
overview_window_card.dart rather than invented: stagger at index * 45 ms
capped at the fifth card, intro scale 0.86 to 1.0, dismiss past 32% of
the card height, 56 px of downward rubber-banding, settle under 200 ms.
The cap is the part worth keeping — without it the tenth card starts
half a second after the first and the overview feels like it is loading
rather than opening.
Captures run only while the overview is up. A live capture per window is
a render of that window every frame, and leaving them going behind a
closed overview is battery spent drawing what nobody can see.
The drag ghost was anchored (centerIn) — Qt won't move an anchored
drag.target, so no DropArea ever fired and stack creation died silently;
position it on press instead. Drag lifecycle now sets dockDragInProgress
(the DockManifest guard finally has a writer). Restored pulseDockReveal,
lost in a refactor while its osk.pulseDock caller survived.
Rail lifts atop squeekboard by measured layer height (hyprctl -j layers,
namespace osk); swipe down dismisses the keyboard first, then a visible
dock in any state (new dockSuppressed, cleared by swipe up). Overview:
taps in the grid's dead space dismiss it instead of being eaten.
DockConfig grew the real pins/stacks editor (unpin, rename, unstack,
dissolve).