The drawer clears oskOpen on close and this did not, so the OSK outlived the surface holding the only text field it was serving — and with nothing focused there was no obvious way to put it away. On the state, not on a visibility handler: the panel's `visible` is a binding to that flag, so reacting to visibility would be reacting to our own effect.
291 lines
9.6 KiB
QML
291 lines
9.6 KiB
QML
import qs
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import qs.services
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import qs.modules.common
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import qs.modules.common.widgets
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import QtQuick
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import Quickshell.Io
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import Quickshell
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import Quickshell.Wayland
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import Quickshell.Hyprland
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Scope { // Scope
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id: root
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property bool detach: false
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property bool pin: false
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property Component contentComponent: SidebarLeftContent {}
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property Item sidebarContent
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function toggleDetach() {
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root.detach = !root.detach;
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}
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Process { // Dodge cursor away, pin, move cursor back
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id: pinWithFunnyHyprlandWorkaroundProc
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property var hook: null
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property int cursorX;
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property int cursorY;
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function doIt() {
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command = ["hyprctl", "cursorpos"]
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hook = (output) => {
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cursorX = parseInt(output.split(",")[0]);
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cursorY = parseInt(output.split(",")[1]);
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doIt2();
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}
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running = true;
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}
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function doIt2(output) {
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command = ["bash", "-c", "hyprctl dispatch 'hl.dsp.cursor.move({x=9999,y=9999})'"];
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hook = () => {
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doIt3();
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}
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running = true;
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}
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function doIt3(output) {
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root.pin = !root.pin;
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command = ["bash", "-c", `sleep 0.01; hyprctl dispatch 'hl.dsp.cursor.move({x=${cursorX},y=${cursorY}})'`];
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hook = null
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running = true;
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}
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stdout: StdioCollector {
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onStreamFinished: {
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pinWithFunnyHyprlandWorkaroundProc.hook(text);
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}
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}
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}
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function togglePin() {
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if (!root.pin) pinWithFunnyHyprlandWorkaroundProc.doIt()
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else root.pin = !root.pin;
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}
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Component.onCompleted: {
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root.sidebarContent = contentComponent.createObject(null, {
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"scopeRoot": root,
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});
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sidebarLoader.item.contentParent.children = [root.sidebarContent];
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}
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onDetachChanged: {
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if (root.detach) {
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GlobalFocusGrab.removeDismissable(sidebarLoader.item) // Remove sidebar from the focus grab system
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sidebarContent.parent = null; // Detach content from sidebar
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sidebarLoader.active = false; // Unload sidebar
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detachedSidebarLoader.active = true; // Load detached window
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detachedSidebarLoader.item.contentParent.children = [sidebarContent];
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} else {
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sidebarContent.parent = null; // Detach content from window
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detachedSidebarLoader.active = false; // Unload detached window
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sidebarLoader.active = true; // Load sidebar
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sidebarLoader.item.contentParent.children = [sidebarContent];
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}
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}
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Loader {
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id: sidebarLoader
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active: true
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sourceComponent: PanelWindow { // Window
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id: panelWindow
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visible: GlobalStates.sidebarLeftOpen
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property bool extend: false
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property real sidebarWidth: panelWindow.extend ? Appearance.sizes.sidebarWidthExtended : Appearance.sizes.sidebarWidth
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property var contentParent: sidebarLeftBackground
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function hide() {
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GlobalStates.sidebarLeftOpen = false
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}
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exclusionMode: ExclusionMode.Normal
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exclusiveZone: root.pin ? sidebarWidth : 0
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implicitWidth: Appearance.sizes.sidebarWidthExtended + Appearance.sizes.elevationMargin
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WlrLayershell.namespace: "quickshell:sidebarLeft"
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// Hyprland 0.49: OnDemand is Exclusive, Exclusive just breaks click-outside-to-close
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.OnDemand
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color: "transparent"
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anchors {
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top: true
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left: true
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bottom: true
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}
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mask: Region {
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item: sidebarLeftBackground
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}
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onVisibleChanged: {
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if (visible && !GlobalStates.oskOpen) {
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GlobalFocusGrab.addDismissable(panelWindow);
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} else {
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GlobalFocusGrab.removeDismissable(panelWindow);
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}
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}
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Connections {
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target: GlobalFocusGrab
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function onDismissed() {
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panelWindow.hide();
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}
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}
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// OSK flee-fix: squeekboard is an external surface not in the
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// HyprlandFocusGrab whitelist; typing on it clears the grab and
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// hides this panel. While the OSK is open, leave the dismissable
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// set so there is nothing to clear. Mirrors Overview.qml.
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Connections {
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target: GlobalStates
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function onOskOpenChanged() {
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if (!GlobalStates.sidebarLeftOpen) return;
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if (GlobalStates.oskOpen) {
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GlobalFocusGrab.removeDismissable(panelWindow);
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} else {
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GlobalFocusGrab.addDismissable(panelWindow);
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}
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}
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}
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// Content
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StyledRectangularShadow {
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target: sidebarLeftBackground
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radius: sidebarLeftBackground.radius
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}
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Rectangle {
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id: sidebarLeftBackground
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anchors.top: parent.top
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anchors.left: parent.left
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anchors.topMargin: Appearance.sizes.hyprlandGapsOut
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anchors.leftMargin: Appearance.sizes.hyprlandGapsOut
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width: panelWindow.sidebarWidth - Appearance.sizes.hyprlandGapsOut - Appearance.sizes.elevationMargin
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height: parent.height - Appearance.sizes.hyprlandGapsOut * 2
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color: Appearance.colors.colLayer0
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border.width: 1
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border.color: Appearance.colors.colLayer0Border
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radius: Appearance.rounding.screenRounding - Appearance.sizes.hyprlandGapsOut + 1
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Behavior on width {
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animation: Appearance.animation.elementMove.numberAnimation.createObject(this)
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}
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Keys.onPressed: (event) => {
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if (event.key === Qt.Key_Escape) {
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panelWindow.hide();
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}
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if (event.modifiers === Qt.ControlModifier) {
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if (event.key === Qt.Key_O) {
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panelWindow.extend = !panelWindow.extend;
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} else if (event.key === Qt.Key_D) {
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root.toggleDetach();
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} else if (event.key === Qt.Key_P) {
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root.togglePin();
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}
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event.accepted = true;
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}
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}
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}
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}
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}
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Loader {
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id: detachedSidebarLoader
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active: false
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sourceComponent: FloatingWindow {
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id: detachedSidebarRoot
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property var contentParent: detachedSidebarBackground
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color: "transparent"
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visible: GlobalStates.sidebarLeftOpen
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onVisibleChanged: {
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if (!visible) GlobalStates.sidebarLeftOpen = false;
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}
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Rectangle {
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id: detachedSidebarBackground
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anchors.fill: parent
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color: Appearance.colors.colLayer0
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Keys.onPressed: (event) => {
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if (event.modifiers === Qt.ControlModifier) {
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if (event.key === Qt.Key_D) {
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root.toggleDetach();
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}
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event.accepted = true;
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}
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}
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}
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}
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}
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// The keyboard leaves with the panel that summoned it.
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//
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// The drawer clears `oskOpen` on close and this did not, so the OSK
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// outlived the surface holding the only text field it was serving — and
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// with nothing focused there was no obvious way to put it away again.
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// Casey, 2026-08-06: the keyboard "can't get it to disappear" on the AI
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// side panel.
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//
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// On the state, not on a visibility handler: the panel's `visible` is a
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// binding to this flag, so reacting to visibility would be reacting to
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// our own effect (Phosh's rule, and SHELL-ECOSYSTEM's).
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Connections {
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target: GlobalStates
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function onSidebarLeftOpenChanged() {
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if (!GlobalStates.sidebarLeftOpen)
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GlobalStates.oskOpen = false;
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}
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}
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IpcHandler {
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target: "sidebarLeft"
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function toggle(): void {
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GlobalStates.sidebarLeftOpen = !GlobalStates.sidebarLeftOpen
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}
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function close(): void {
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GlobalStates.sidebarLeftOpen = false
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}
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function open(): void {
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GlobalStates.sidebarLeftOpen = true
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}
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}
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GlobalShortcut {
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name: "sidebarLeftToggle"
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description: "Toggles left sidebar on press"
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onPressed: {
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GlobalStates.sidebarLeftOpen = !GlobalStates.sidebarLeftOpen;
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}
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}
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GlobalShortcut {
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name: "sidebarLeftOpen"
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description: "Opens left sidebar on press"
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onPressed: {
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GlobalStates.sidebarLeftOpen = true;
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}
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}
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GlobalShortcut {
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name: "sidebarLeftClose"
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description: "Closes left sidebar on press"
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onPressed: {
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GlobalStates.sidebarLeftOpen = false;
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}
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}
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GlobalShortcut {
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name: "sidebarLeftToggleDetach"
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description: "Detach left sidebar into a window/Attach it back"
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onPressed: {
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root.detach = !root.detach;
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}
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}
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}
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