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souveraine/surfaces/quickshell/ii-base/modules/common/widgets/CircularProgress.qml
Fimeg 8f42fc953d publish: the public projection begins here
This is a projection, not a development branch. The tree above was constructed
from the internal source named below under a manifest that decides which paths
may leave, then scanned as a whole tree rather than as a series of patches, and
only then published.

Public history starts here because the history before it was not admissible,
and neither was the tree. What used to stand in this repository included a
rescue copy of another machine, a directory of phone handoffs, deployment
wired to one house, and a submodule pointing at a forge no stranger can reach.
None of that was ever the product. It stays in the private forge, which is
allowed to hold the whole working organism, and this is what was deliberately
sent out instead.

Three mechanisms produced this tree, in decreasing order of trust. A top-level
path the manifest does not name never arrives at all, which is the one that
catches directories nobody has thought of yet. Named internal files inside
admitted roots are dropped. A short, reviewed table replaces deployment
defaults that a public build must not carry -- an endpoint aimed at one LAN, a
VPN profile belonging to one phone, packaging built from one checkout path.

Everything after this commit is an ordinary publication with the same three
trailers, so a force push stops being routine and starts meaning that
something deliberate happened. The trailers bind the projection to its source
without pretending the public SHA is the private one: same lineage, different
tree, and the record says so.

Source-Sha: 8f27b1e76a8fef560a336aba18e6990713ff1047
Policy-Sha: 6b261d2f3e6e1fb19874846ba4bb1dfe15565d25b8618c1c1afba0419c101d27
Tree-Digest: 18ec3563c5e5ef9a414993a9f6734b251ff9ed3cd56eebdd6cac01e45c6e3067
2026-09-04 15:55:48 -04:00

88 lines
2.5 KiB
QML

import QtQuick
import QtQuick.Shapes
import qs.modules.common
/**
* Material 3 circular progress. See https://m3.material.io/components/progress-indicators/specs
*/
Item {
id: root
property int implicitSize: 30
property int lineWidth: 2
property real value: 0
property color colPrimary: Appearance.m3colors.m3onSecondaryContainer
property color colSecondary: Appearance.colors.colSecondaryContainer
property real gapAngle: 360 / 18
property bool fill: false
property int fillOverflow: 2
property bool enableAnimation: true
property int animationDuration: 800
property var easingType: Easing.OutCubic
implicitWidth: implicitSize
implicitHeight: implicitSize
property real degree: value * 360
property real centerX: root.width / 2
property real centerY: root.height / 2
property real arcRadius: root.implicitSize / 2 - root.lineWidth
property real startAngle: -90
Behavior on degree {
enabled: root.enableAnimation
NumberAnimation {
duration: root.animationDuration
easing.type: root.easingType
}
}
Loader {
active: root.fill
anchors.fill: parent
sourceComponent: Rectangle {
radius: 9999
color: root.colSecondary
}
}
Shape {
anchors.fill: parent
layer.enabled: true
layer.smooth: true
preferredRendererType: Shape.CurveRenderer
ShapePath {
id: secondaryPath
strokeColor: root.colSecondary
strokeWidth: root.lineWidth
capStyle: ShapePath.RoundCap
fillColor: "transparent"
PathAngleArc {
centerX: root.centerX
centerY: root.centerY
radiusX: root.arcRadius
radiusY: root.arcRadius
startAngle: root.startAngle - root.gapAngle
sweepAngle: -(360 - root.degree - 2 * root.gapAngle)
}
}
ShapePath {
id: primaryPath
strokeColor: root.colPrimary
strokeWidth: root.lineWidth
capStyle: ShapePath.RoundCap
fillColor: "transparent"
PathAngleArc {
centerX: root.centerX
centerY: root.centerY
radiusX: root.arcRadius
radiusY: root.arcRadius
startAngle: root.startAngle
sweepAngle: root.degree
}
}
}
}