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souveraine/surfaces/quickshell/modules/settings/OverviewConfig.qml

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QML

import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Widgets
import qs.services
import qs.modules.common
import qs.modules.common.widgets
// Home screen (app drawer) — the TASK-14 split's launcher half. The drawer
// reads its grid straight from Config (see AppGrid.qml), so these knobs are
// the single source; the grid re-lays-out on the next drawer open. Rows and
// columns at the phone's 540x1080: 4 columns keeps a thumb travel across a
// page, 5 rows fills the panel without scrolling. The old desktop overview's
// rows/columns are untouched — this page owns Config.options.overview.appGrid.
ContentPage {
forceWidth: true
ContentSection {
icon: "grid_view"
title: Translation.tr("App drawer")
ConfigSwitch {
buttonIcon: "apps"
text: Translation.tr("Enable drawer")
checked: Config.options.overview.enable
onCheckedChanged: {
Config.options.overview.enable = checked;
}
StyledToolTip {
text: Translation.tr("The Home surface: search on top, the app grid below. Off, the pill's swipe-home does nothing.")
}
}
ConfigSpinBox {
icon: "view_column"
text: Translation.tr("Columns")
value: Config.options.overview.appGrid.columns
from: 1
to: 10
stepSize: 1
onValueChanged: {
Config.options.overview.appGrid.columns = value;
}
StyledToolTip {
text: Translation.tr("Icons per row. More columns = denser grid and smaller tiles.")
}
}
ConfigSpinBox {
icon: "view_agenda"
text: Translation.tr("Rows")
value: Config.options.overview.appGrid.rows
from: 1
to: 10
stepSize: 1
onValueChanged: {
Config.options.overview.appGrid.rows = value;
}
StyledToolTip {
text: Translation.tr("Icon rows per page. More rows fills the screen; fewer leaves room for the page dots.")
}
}
ConfigSpinBox {
icon: "photo_size_select_large"
text: Translation.tr("Icon size (px)")
value: Config.options.overview.appGrid.iconSize
from: 24
to: 96
stepSize: 4
onValueChanged: {
Config.options.overview.appGrid.iconSize = value;
}
StyledToolTip {
text: Translation.tr("The icon glyph itself; labels always scale to the tile.")
}
}
}
}